> For the complete documentation index, see [llms.txt](https://necroleague.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://necroleague.gitbook.io/whitepaper/roadmap.md).

# Roadmap

Our roadmap outlines the planned progression of the studio, its games, and the ecosystem. Milestones are presented as directional goals rather than fixed deadlines, reflecting a development-first approach that prioritizes quality and sustainability.

Timelines may evolve as development progresses.

## Phase 1 — Foundation & Transition

**(Q1 2026)**

This phase focuses on establishing the redesigned ecosystem and preparing for public-facing launches.

**Key objectives:**

* Release updated whitepaper
* Publish ecosystem infographics and documentation
* Communicate structural changes across all channels
* Finalize SOUL contracts and tokenomics
* Execute SKULLY snapshot(s) and transition mechanics
* Prepare Necron Amulet Shards distribution and mint
* Begin large-scale marketing campaign for the first game

## Phase 2 — Game Launch & Ecosystem Activation

**(Q1–Q2 2026)**

This phase introduces the first playable product and activates core ecosystem utilities.

**Key objectives:**

* Launch *Necro Kingdom*
* Onboard initial player base
* Deploy Necron Amulet Shards mint window
* Enable Necron Amulet minting
* Activate SOUL locking and Amulet activation mechanics
* Begin Tireless Workers upgrade functionality
* Establish initial SOUL liquidity

## Phase 3 — Expansion & Iteration

**(Q2–Q3 2026)**

This phase focuses on refinement, retention, and ecosystem feedback.

**Key objectives:**

* Release game updates and content expansions
* Iterate on gameplay systems based on data
* Optimize in-game monetization
* Monitor and adjust ecosystem mechanics
* Explore access-gated features and events
* Evaluate the performance of the first Seasonal Campaigns

## Phase 4 — Growth & Future Development

**(Late 2026 and Beyond)**

This phase represents the longer-term vision of Necro League as a multi-title studio.

**Key objectives:**

* Begin development of more complex, higher-scope titles
* Expand studio operations and capabilities
* Introduce additional ecosystem integrations
* Explore Necropolises and other future assets
* Continue refining sustainability and scalability

#### Ongoing Commitments

Throughout all phases, Necro League commits to:

* transparent communication
* ecosystem integrity
* avoiding unsustainable incentives
* prioritizing game quality over speed

Not all roadmap items are guaranteed. Execution depends on development progress, market conditions, and player adoption.

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The following section contains legal notices and disclaimers relevant to this document and the Necro League ecosystem.
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